3D Game Creation System



The 3D Game Creation System is a tool for creating 2.5D and late true 3D games using the Power 3D engine derived from Terminal Terror (1994). It was used by many independent games and amateur projects as a game creator, largely because it minimized the amount of computer programming knowledge needed to make 3D games in its editing tools.

Version 1.x
Link: http://web.archive.org/web/19980524215948/http://www.psky.com/GCS.htm

Version 2.x
Also known as the Win95 GCS Replacement Engine.

Link: http://web.archive.org/web/19980524215911/http://www.psky.com/Upgrade.htm

Add Ons
http://web.archive.org/web/19980524215852/http://www.psky.com/

GCS Menu
Link: http://web.archive.org/web/19980524215852/http://www.psky.com/GCSMenu.htm

GCS Mega Art Pack
Link: http://web.archive.org/web/19980524215852/http://www.psky.com/MegaPack.htm

GCS Industrial Theme Art Pack
Link: http://web.archive.org/web/19980524215852/http://www.psky.com/StyxStones.htm

GCS Midi Pack
Link: http://web.archive.org/web/19980524215852/http://www.psky.com/MidiMusic.htm

GCS for Programmers
Link: http://web.archive.org/web/19980524215852/http://www.psky.com/GCSP.htm